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Therefore, families that are hosted to a face are necessary Can this be done in fusion I'm totally new to this and can't find a solution anywhere about this problem

I'm trying to select faces however it will not select the faces that i want. Im trying to machine a spiral groove on the face of a turned part I'm new to 3ds max as of today

I need to connect one side of this mesh to the other

How can i select vertices and create faces from them I'm selecting part's face in assembly environment through vba, after selecting face I want to get the centre of the slot if fac.edges.count = 2 then 'consider as hole set. With the normals menu removed from the maya hotbox, how do i flip faces

To get the correct face to show (not show black, but show gray). Hello all, as the title says I've made a face based family When i group that family with its host everything is fine

But when i make a copy of the group, the copy in the new group.

Hi all, i would like to create a void family allowing to cut some geometry into the project environment I would not want to use the model in place feature because it is a void. Essentially i have a face based family i created (a sprinkler) assigned to reference planes in a project, with the benefit that these elements can be copied about slopes (reference. Hi guys see attached pic

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