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In lua's case, the language is intended to be an embedded scripting language, so any changes that make the language more complex or potentially make the compiler/runtime even slightly larger or slower may go against this objective Function myfunction(a,b,c) b = b or 7 c = c or 5 print (a,b,c) end is that the only way If you implement each and every tiny feature, you can end up with a 'kitchen sink' language
What does the ~= operator mean in lua In the lua wiki i found a way to define default values for missing arguments For example, in the following code
If x ~= params then
I have seen the hash character '#' being added to the front of variables a lot in lua Any idea why this is wrong in lua If pieza == 1 then if rotacion == 1 then piezas = cuadrado1 else if rotacion == 2 then piezas = Is there a common way to get the current time in or with milliseconds
There is os.time(), but it only provides full seconds. I have a lua table that i am trying to sort The table's format is as follows Tableofkills[playername] = numberofkills which means, for example, if i had a player named robin with a total of 8 ki.
@rboy true but the point is, in lua assigning nil to a table key means deleting it
There's no way to distinguish between keys with nil values and keys with no value, regardless of method. I've been studying lua for around a week now, and i'm really curious of how i would do this Basically (for now, and learning purposes), i just want to make a gui with 2 buttons, 1 to start the specified (.exe), and one to exit the gui How would i go about doing this
Any information would be great!
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